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I like the way this game works with the 2 button limitation! It is really fun to play even with the sudden difficulty spike, and I like the art and artstyle (yes including the mascot, I get why others don't like her but I don't really mind either way)

I'm happy you like the gameplay and art! I predicted the mascot might look too suggestive for some but I didn't think she'd be this divisive. It's good to know that about everyone seems to like the art either way though

its pretty fun! I really like the rasterization lines & the limited colour palette. the music and sound effects are fitting. 

I wont lie I'm not a fan of the mascot, its a bit... lewd for my liking lol. the difficulty curve could also use a little smoothing, i felt myself getting a little bored before the transition to lvl 2, but a bit overwhelmed as soon as lvl 2 started.

good insight to make the player hitbox larger than the zone of control from the bullets, stopping you from cheesing the game by hugging the wall.

Not a fan of Lucy? (ಥ﹏ಥ) That's fair though. I made the art that way as a joke for myself and a couple of other people. About the difficulty curve, I agree it could be smoother. I think I'll tweak a couple of things before submissions are due

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Congratulations on finishing the game!

Beautiful pixel art, a character on the logo, a banner above the game, effects during the game and a retro screen!

I also like the idea of shooting with two buttons - it makes moving and shooting more meaningful.

I like that over time the screen begins to become increasingly filled with fruit obstacles and turtles, making the search for honey increasingly difficult. I also really liked that you have to fight with bees for honey, which makes you rush straight to a piece of honey and do risky and stupid things.

As for the game itself, I think it's a bit long. Difficulty and speed grow slowly, honey heals you, which makes the player very durable - I was not afraid to rush into the breach for honey, because the extra life compensated for everything. Due to the fact that the game does not end, and I have to click a lot, my hand hurt.. I decided that I had enough honey and deliberately ran into an obstacle in order to lose.

Here's my record 119650, looks like it's time for me to hibernate :)

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Thanks for your detailed feedback and for the compliment on the art! I agree that it feels like it goes on long especially the build-up to the difficulty spike. I wasn't sure how long players would need to get used to the gameplay so I went the safe route. And yeah maybe the player is a little too durable. I should've made the honey spawn less frequently or something else to balance it.

really clever combining the two buttons to create a third input! managed to get 32 honey and a score 0f 79940 :3

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That's a pretty good score! And thank you for the compliment

really fun mechanic. 

Thank you! I'm happy to see that others find this fun

Hey! This game is pretty fun. And made with only two buttons. God Dang!

Thanks! Making a game that uses just 2 buttons was a fun challenge